

At times, I found the game difficult to play as the darkness closed in around Arberrang, Iver’s faith in his companions waned, and things look about as grim as possible. I referred to The Banner Saga 2 as the dark middle chapter, but suffice it to say that The Banner Saga 3 is pitch black. This part of the story is told from Iver’s perspective as he and the remnants of the Ravens mercenary group wander through the mysterious world. While Rook/Alette try to hold out in Arberrang, Iver, Eyvind, and Juno attempt to undo the darkness by journeying into it. But there are also new enemies: the Warped, inhabitants that have been consumed by the darkness.
#THE BANNER SAGA 2 PS4 REVIEW FULL#
The last stronghold is besieged by the full might of the Dredge army, the stone-like monsters from the previous two games, while also constantly under threat of revolt led by the ever-plotting governor, Rugga. The Banner Saga has long been a series where things can always get worse and in The Banner Saga 3, things get about as bad they possibly could.

However, this time there’s nowhere to run and no far-off destination to reach - the darkness that was first glimpsed in The Banner Saga 2 has come for Arberrang and the human capital is the last safe place for men, Varl, and Horseborn. The Banner Saga 3 lets you once again assume the roles of Rook and Alette, still leading their clan through the end of the world.

The only thing the game has to do is deliver a solid ending to what has been an excellent fantasy RPG series, and it does that quite well. It won’t convert those who have been lukewarm on the series thus far, but it’s not supposed to. While it might not be the highest point of the series, it makes good on the arcs of the characters, the climax of the narrative, and evolves the gameplay to better support the final chapter. Pegged with being the climactic chapter that has to wrap everything up, Stoic’s final entry is a solid piece of work. That’s what might be the most impressive thing about The Banner Saga 3.
